Thursday, 19 April 2012

Portfolio Production Info - /Dissertation Production Vital Portfolio Job Information.



Month - April and May Probably - June - 




- Game Scenes 3 of them - Built perfect to camera. MUseum - Libaray - Mansion - Clean - Gloss - Sharp - 


- A full Map Design - CBArms - D3 - anything. 


- Animated nDymanic partical Instances of ants - Short - Strong music - you know.




When July Hits - at the latest I have to implement all of the below.


Less is more


- Only show what you are applying for - Unless the other stuff is also amazing.
- Show only the vital Beauty shots then a wire frame. 3 beauty shots.
- Present the BEST work at the top in the front and big. less important at the bottom.
- Add the focal special environmental assets into the game props page.
- Pieces should finish amazing in UDK - Built to Camera or Room.

Vital - The Next 3 UDK Portfolio Website Page Pieces are -

Vital - Do Game Inspired Scenes  - Nathans Site is perfect example - na3d.weebly.com 

- Museum Scene 
- Big Library Scene
- Mansion Scene

Vital - Add muscle structure and features and detail - not like the torso. Improves Greatly.


Vital - Maya Python Scripting - Research and Videos created - reels. 

http://www.youtube.com/watch?v=wLH9Pgg_kXE&feature=fvwp&NR=1





Vital Dissertation Information 


Do whatever they ask for - But if Possible - Your aim is to create Extremely high quality less is more portfolio pieces. If possible - Create a very In depth tutorial in the chosen pieces that you are working on - in order to show a very detailed way of your work flow and how you do things. Video stages cut up - narration maybe. Sequnecesical condenced detailed workflow processes tutorial.







TO create soemthing corerctly - It is vital to Break your Aim down

- Ask yourself - Where would you see your asset?

- What is the colour lighting contrast and atmopshere of those locations.

When Creating a showrell - It is very important to firstly after research of course

- Output a wide range of pieces of work that show your best skills.

- imo these should also be - a range of contrasts and colours - A deep diversity and variation.
By doing this it will keep the viewer entertained and interested in the visual story.

-Your final assets should have sibling movies of them. These should be edited movies
set to the style and pace of your music - meaning:

long relaxing music violin slow at the begining louder at the end- shots will be soft and 3-5 seconds

later the music picks up - the shots are now 2-4 seconds and the assets are 10 times more impacting- visually and in relation to difficulty a little bit. probably wont add this since
best pieces go first whhich ive just remembered ll

People will relate to things they already know and asociate with.

Chosen Locations

- masnion post slick glossy - clean sharp
libary - colourful warm soft clean
lurve - Like that statues there
museum - soft clean glossy warm / cold rooms

asset list - Maya - Photoshop - UDK - Plus any other softwares

- Female Torso

- Stood Female body

- Laid down female body head on piloow - hair covered face - -arms hugging pillow - feet up

- UDK Shot Fixed Scene

- UDK Scene - Camera moving

-- Research --

Chatsworth House statues



- apply this showreel video to Vimeo

Studios prefer to take on experienced people instead of Graduates. Because people who have a Project under there belt - Shows that they have what it takes - It shows that they have survived it and that they handled the pressuree.

Many artists/ graduates crumble under the pressure and stress. This excites me. COs I know out there, theres an adversary that might have the strenght to destroy me and I want to go against that to test myself and character.



Dissertation Foundation Planning Below

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Researched Case Studies

Competatively foucsed -

In Depth on Character and how this vitally important addictive substance can merge with the strif some people strif for when strifing for happiness and how this impacts humans lives mental stability and the build of character.

The King of Kong : A Fistful of Quarters (2007)

get interview.


Socicially and Economically foucsed. - In Depth look at the emotional and socical connections created within virutal worlds and how this in turn impacts their real lives -

Also - foucusing on the economic metholodiges in manipluating the body to increase revenune and how the laws are bent to increase wealth illegally or in game.

Second Skin


Stronghold Kingdoms

- Game client through steam. Its the most in depth MMOrts castle simulator I've ever played, so addictive. Its free, still beta I think and half a million players. The transition from the cd series of skirmish campaign story games to online mmorts was an amazing move by the studio with this type of game that previously was especially focused at the core mechanics of castles. They making so much money off card packs that can give so many differing benefits, all focused purely at cutting waiting time.

- This shows the studio is preying on the players level of patience. using time barries. When they realised that the 3 disc games althouht popular maybe not as popopluar?

- interview.

Diablo 3 - - aim - 10 year wait - Auction house (may world/ Big fan base/ pure focus on money)

WoW (probably will use this) lightly probably.

Might look into the future of Blizzard and their connection to my disstartion subjects.

The vital Document Name -

-

names:


the Aims OF this Document

- What do I want the reader to understand from reading this?
- What do I want them to think and feel and take from reading this?
- How do I go about doing this?
- Make sure you break it down into 1 subject with 3-4 sub stage segments.
-


answers:

- I want the reader to have a realisation.

- I want them to understand what a virtually social world means to some people.
- I want them to udnerstand just how powerful an online game can be in connecting people and forming new relations and knowledge pools.
- I want them to Understand just how easily people are manipluating these worlds(against the rules) to make 'real' money by just clicking.

- Due to certain circumstances within the 2100 family community and the introduction of technology in general to the world- I want people to understand how benifitical an 'online game' can be the teenager. in relation to their mental stability and attitude and character.

- The odd connection here is - motivated work in real life or in a game is always just work. you stay fit and mentally good by working for money and you improve that way. You do the same in the game, you work hard and over come and mentally strenggthen that way.

- what does this say? by wiritng this i have boiled the above down to the core unit being 'Work'

I might want to back up a bit - and sharpen my aims more. I did intend to focus more on

- soically virtual online communitys and their impact on todays society. in relation to the world?

be area for strong (sat at home) research stats here.

Comparisonal Research

do reearch on the adverse effects of games

do reearch on the dangers of online virtual worlds in realtion to your life / manipulation - your bank and your social statue.




Conclusion

- its a world with a lot of the same attributes as the real world, treat it the same? What could this mean?

- its benificaial to the mind and body - just like anything else where the equation is -

with - Time + A Motivation /(a Self improvement / The challenge ) = a wiser stronger attiude.

This can be applied to anything. for example running the 100 meters the fastest. Setting a new record.


- I want to conclude with something better than this.

I should look into -

- The future of where this might go - by looking at current trends and comparing these as well and the biger benifits / Dangers this could then lead to in the future. (tbh here i am predicting the future / If this is correct then this disstertation will be win imo )

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Personal Constructive Aims

- Make sure I Always Self Question Myself. This is vital and needs to be done more.
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